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TechMan Poker Blog
Monday, 1 August 2005
Poker Bonus Whoring 101
Now Playing: Poker Bonus Whoring 101 - Bonus Hunting


New Online Poker Site with lots of players!! The software is basic - but very functional, have never had a problem finding a game worth playing!! Click Here to Download the Software - use TechManPoker as the signup/bonus code - Please



UNDER CONSTRUSCTION!!!


Welcome to Poker Bonus Whoring 101

For the Very Latest - CLICK HERE!!


Bonus Hunting, Bonus Hopping but far better known as Bonus Whoring, ugly sounding, but – all mean the same thing – chasing the online poker sites that have the best - best meaning largest – poker deposit bonus – initial and reload poker bonus. How could I run a poker advice site, address poker strategy and Building Poker Bankrolls and not address this topic. I am in the process of doing this now and have taken notes on what I did wrong and how correct it. This is not playing to win hands – it is about clearing the deposit bonus as quickly as you can, cashing out and moving to the next poker site to Poker Whore. Know BEFORE you deposit the following how many raked hands it takes to clear the bonus, how is the bonus cleared, lump sum or incrementally as you pay the raked hands, what does the POKER SITE define as a raked hand. The best are the incremental play out – that way if you do not like the site, you can cash out and move on. The raked hand definition can very anywhere from “Any hands that you were dealt cards – including micro tables $ .02 / $ .04 “ or “ Any poker hand in which you were dealt cards and the house takes $.25 in rake – that is $5.00 on most internet poker tables “ You want to play Limit Poker Table ( s ) 2 or three at a time – you are not using any fancy poker tricks or poker strategies – the “ Building a Bankroll ” will serve as a guild for starting hands and table position – you will be playing you cards on several tables at a time – not studying the poker table – not taking notes, you are generating raked poker hands and trying not to lose money. My current Venture is on InterPoker $90 form a 100% Matching bonus – 900 raked hands or “ Any poker hand in which you were dealt cards and the house takes $.25 in rake – that is $5.00 on most internet poker tables “ The nice thing InterPoker Online Poker Site has a weekend promotion for $30.00 for 300 raked hands – and I can use the same raked hands for to clear my bonus – I knew this before I started. Take advantage of such offers – before you bonus whore – bonus hunt – PLAN know what is coming. Make the most of your poker time. To bonus whore efficiently - Get a Neteller Account - it is free quick and easy and you do not need to give out you SSN or credit card - you can authenticate you account by phone and if you are cashing out of a site with a bankroll built from free roll winnings - no need to even send them a check. P.S. Casino Bonus Whoring follows the Poker Bonus Hunting Sections...

Good Luck!!

TechMan

100% Deposit Bonus Section

This section contains the sites with 100% Deposit Bonus - if it is listed here - I have gone through the entire process from deposit to cash out. There is a brief summary - poker site review - below each summing up the program.

100% Deposit Bonus - Calling all Bonus Whores!


InterPoker Online Poker Site - 100% Deposit bonus up to $90 - that is normal - but and you can see in April it was $100. Rake is defined as “ Any poker hand in which you were dealt cards and the house takes $.25 in rake – that is $5.00 on most internet poker tables “ you need roughly one raked hand for every dollar in deposit bonus - The Bonus is paid out lump sum - if you deposit you are committed to the raked hand requirement to cash it out. Another great aspect of this site - there is a reload bonus that is 100% as well every month!! - So you will see this online poker site listed in the reload bonus section as well. I use this free application to keep track of my raked hand on InterPoker Online Poker Site. Crypto Counter
Good Luck,
TechMan
Caribbean Sun Poker!!


Caribbean Sun Poker Site - This online Poker Site runs the same tables as Interpoker Internet Poker Site, has a consistent monthly bonus and a deposit bonus - another perk - you can be selected to start a table as a prop player and earn hourly wage to play on top of what you win..Raked hand definition is the came as all other Cryptologic software i.e PokerPlex and Interpoker. These are all very secure sites, so you can bonus hunt at a relatively low investment and build a very nice bankroll.
$50 Deposit Bonus Every Month!!- Calling all Bonus Whores!


PokerPlex Online Poker Site - Same tables as Interpoker - All online players will have the $50 added to their POKER account after they have completed their 300th Hand of the month! It's as simple as that. (The Hands must be played on $1/$2 Limit or $0.5/$1 No Limit/Pot Limit or above.) So don't delay, click on the banner above to download and play at Poker Plex today! Please note that only one bonus will be given per account, per computer, each month, and the promotion is valid between the 1st and last days of each month. Hands played in previous months do not count towards the total in the current month.
Good Luck,
TechMan

Reload Bonus Section

Online Poker not your thing?!?!
Casino Bonus Whoring

This section is all about Casino Bonus Hunting / Casino Bonus Whoring - there are Deposit Bonus here Poker players only dream of. I have focused on Casinos associated with Fortune Affiliates - I am not a big gambler, but these are audited sites and I NEVER had a problem with any of the Online Poker Rooms they represent.. $15.00 Free and an $85.00 Dollar Deposit Bonus!!

 


150% Deposit Bonus - Get in on the Exclusive Platinum Membership!!
Platinum Play Online Casino!!

 


$10 Dollars Free and 150% Deposit Bonus - Desert Dollar Online Casino!!


$750 in Deposit Bonuses!! Check out the Fortune Room Online Casino! Now that's Bonus Whoring!!


Havana Club Internet Casino - $300 Casino Deposit Bonus!!

 


Royal Vegas Online Casino - 100 Free Spins and 200% Deposit Bonus!!


Vegas Palms Internet Casino - Up to $250 Deposit Bonus!!


This is a Free Casino $50.00 Offer - NO Exclusions - Just Free Cash to Play With!!


Now a $310 Deposit Bonus from Another Quality Online Casino!!


I know very little about online casino gaming – except for Online poker, but the following precautions should help you choose wisely regardless of your pleasure: Online Casino Video Slot Machine, Online Slot Machine, Online Video Poker, Online Casino Poker, Online Casino Blackjack, Online Roulette, or Online Casino Craps.
? Check out the online casino’s 24/7 support. Nearly all online Casinos put the 24/7 support claim on the websites but most do not have a call center that can truly help you if the game locks up and you can not access your funds. If you read my reviews on internet poker many refer to support – it is important!
? Just like in Internet poker – take your time, there are hundred of sites and games to chose from – watch the games, learn all the rules and limitations, never place a wager if you do not know the odds and the rules of the game – play smart.
? Online Casino ’s offer signup bonuses poker player dream of!! Many have a bonus plus a percentage of any losses back!! Play with their money as much and as often as you can.
? Unplug! The phone, the wife, husband, the kids the dog…What I am trying to say is make your gaming environment as peaceful as you can – that is one of the great aspects of online Casino play – take advantage of it – do not try to gamble, cook, watch TV and help the kiddos with home work – you will lose your Casino bankroll!!
? Ask and research the online casino’s that is licensed. If they are licensed, and there is a major issue you have recourse.
? If you are going to go bonus hunting – stick to those that are part of the same affiliate program – the program generally only deal with internet casino’s that meet stringent requirements – if you see an offer to good to be true – check out the Online Casino as stated above.
? Play at an Internet Casino offering 3rd party audited returns. If they are willing to open the books to an outside party really increases my confidence. I had close to $700 at a poker site that went under – lesson learned the hard way!
All the Online Casino 's / Internet Casino 's listed above are diverse with several revenue stream – stable, so you can’t go wrong with any of these!!


Good Luck!!
TechMan


Try these Online Poker Sites, you have no idea what you are missing!!

Posted by techman-poker at 12:01 AM CDT
Updated: Monday, 22 August 2005 1:02 PM CDT
Wednesday, 11 May 2005
True Poker Review
Now Playing: True Poker Online Poker Site Review
Topic: Poker Sites Reviews

 Rake back and a Freeroll!

This is a True Poker new online poker program - 27% Rake Back is just the beginning. The is an online poker affiliate programs as well - get commission on all online poker players you recruit and all internet poker players they recruit!! Click Here for Details!!

All the signup through this link will be issue a password into the Freeroll Poker Tournament!!

GL - TechMan


True Poker Site Review - This is a sentimental favorite, the first online Poker Site I played - mostly free online poker back then. The site has the very best graphics of any poker site and has sounds to match. The character you pick to represent you can be a macho, sophisticated, or (ladies) Sexy as you could possibly want. The Internet Poker Site has 3 servers, one real money poker server, and two play money/chip Internet poker severs, to switch between playing real money and a relaxed game in the play area w/ friends requires switching among the Servers. This is a great limit poker learning ground - free online poker - there are many very good limit players on this site both real and play money. The no-limit games (in the play chip area) are not a good place to learn anything but a push and pray approach to the game, the real money Texas Hold'em NL tables are as good as any of the Online Poker Sites. This is where I started playing Omaha high/low always a great game to win big pots. True Poker has incentive based (X number of ranked hands gets you invited to certain tournaments) and true freerolls (Wednesday and Saturday), a good social place to play and the have lots of free stuff for loyal Real Money Players. The down side is the very sensual nature of the characters tends to attract a lot of pure chat room banter of a sexual nature (Play Chip and Micro tables), and a lot of what I assume adolescent players (or players acting like adolescents). Some Online Poker Players will like this, others will not, if you plan to tack your progress as a player through the accumulation of play chips pick another site, recently True Poker change their policy and resets everyone's play chips every month. This policy change upset a lot of play money / play chip only players (but then again they do not pay the bills) and many have relocated to other sites, but many of the die hard free money poker players are still around and playing the Micros and Low Limit Games. GL on the Rounds!! Timbocroz (TechMan)


Posted by techman-poker at 12:55 PM CDT
Updated: Tuesday, 28 June 2005 6:34 PM CDT
Friday, 29 April 2005
Noble Poker Site Review
Now Playing: Noble Poker Site Review
Topic: Poker Sites Reviews
Noble Poker $800 Deposit Bonus - 100% Deposit Bonus!

Noble Poker ? Just found this one great software, easy to read cards, and the site is as fast as any out there believe it based on the same software prima poker sites use ? but it is NOT, if you like the side chat bar but hate Prima Sites ? you have found a home! This is a relatively new site, but since it is based on state-of-the-art software and is an offshoot of a successful gambling/casino venture ? should be here for some time to come and compete with the big boys like Party Poker and Absolute. The play is what you would expect from a casino base clientele ? loose all the way up the line, it is not uncommon to see $8.00 pots in the $.05/$.10 limit rooms. They have numerous freeroll and micro tables to $.02/.04 hence; a great place to build a bankroll. The current deposit bonus 100% up to $300 makes this a great place for real money players ? especially those with the skills we possess on this forum. Real money players have a win win opportunity here ? the loose play and the deposit bonus ? a great one two punch. Tournament (Real Money) are mostly re-buy and not for me ? but I did play a few with some success ? not as bad as the ones I experienced at JetSet and the Prima Poker sites. There are sit and goes, but mostly in the 6/6 and 10/10 type ? I played 2 and places in the money ? once again forum members that read will do well. The biggest thing lacking is players ? it is hard to find a good Omaha H/L real money game, but that will come in time. Check this one out ? it is well worth your time..
GL
TechMan

Posted by techman-poker at 12:01 AM CDT
Updated: Wednesday, 22 June 2005 11:57 AM CDT
Thursday, 17 March 2005
Heads up Tournaments
Now Playing: Heads up Tournaments
Topic: Poker Strategy - Theory
Real People, Real Poker, Real Time...Crazy Vegas Poker
Click here to play!
New Tournament on Nobel Poker, $100 Freeroll - April 9th, 2005 7:00 PM EST TechMan Poker Forum

Heads up tournaments are a valuable tool


Lets talk about the value of heads-up play. I?m going to make a few points, and leave them for you to ponder. I feel this is a valuable game option for a lot of reasons. Cheating. If you?re playing heads up, there can be no cheating. You are putting yourself less at risk than you would be in any other multi-player game. There is no possibility of collusion against you because you?re only playing against one person. Tournaments. Who has ever won a tournament? Who has won a tournament and is terrible at heads-up play? I feel that in order to win a tournament, you have to be a good heads-up player, and not just for the time when it?s down to the last two people. When you?re at the final table, how many hands are one-on-one? You see few ?family pots?. Mind-set. As human beings, it is our nature to look for the one-on-one fight as opposed to the 8-on-1 fight, and it?s when you win that so called ?fight? you just want to pump your chest out and strut around. I think that increasing your skill level in heads-up is a GREAT confidence booster. It makes you play better poker. I?m not going to sit here and say you will make a killing heads-up. You may, or you may not, but I like the options it provides. Who plays sit-and-go?s? Do you like sit-and-go?s but they sometimes take forever? Play a heads-up sit and go. Will cost the same to play, but will take 1/3 (at least) of the time. Also since you are playing for money on a sit-and-go it will give you the final table mentality. Also you can play a heads-up game on a regular table. Just look for the heads-up tab. I would not recommend doing this through, if you were going to play heads-up for money, do it on a sit-and-go, that way there won?t be the rake that takes you out of the bets. Plus, with a heads-up sit and go, you are limited to only losing your buy in for that particular game. We all have our preferred sites. Some sites offer heads up for as little as .50 cents. This is a great opportunity to get that final table for the first place experience. I hope I have shed some light on the value of heads up play and I hope that you will all give it a try if you haven?t already. I know that on Ultimate Bet (my preferred site) their heads-up sit-and-go?s range from $5 to $5000. That is for all games, Holdem (Hold?em), Omaha and 7-stud. I want to thank a dear poker player friend of mine for this article. We share the same feelings on the subject so I felt it appropriate to share with you to help enhance your game. Thank You Mike Burns ? Great Article!! TechMan

Posted by techman-poker at 1:10 PM CST
Updated: Monday, 21 March 2005 1:32 PM CST
Saturday, 19 February 2005
Playing Omaha High/low - 8s or Better
Now Playing: Playing Omaha High/low - 8s or Better
Topic: Omaha Poker Theory
Real People, Real Poker, Real Time...Crazy Vegas Poker
Click here to play!
New Tournament on Nobel Poker will be on April 9th 2005 - Details coming soon!! TechMan Poker Forum

Playing Omaha High/low - 8s or Better



This article was e-mailed to me by a friend I have lost contact with, it contained no link, I cleaned it up some - but it is NOT my writing - but is very well written!! Read and re-read it while learning Omaha H/L and found it invaluable - this person really knows Omaha 8s or better. If you know the source - please let me know so I can give credit where credit is due. From Matt Cox (Thank You!!) "Just read the article on your website where you say that you weren't sure of its source. It was written by Steve Badger who's been one of the most successful Omaha players over the past 10 years. Take a look at the link below for more info. http://www.paradisepoker.com/champions/ThunderRoad/poker_articles.html#omaha" Two cards, always two cards - Omaha hands consist of three of the five community board cards, plus two cards from each player's hand -- always three off the board, always two out of the hand. You can use the same or different card combinations to make your high hand and your low hand (if any), but you always use two from your hand, three from the board. This is important not just from the perspective that it is a rule and you have to do it, but also in thinking about how your hand must integrate with the board. Your hand must cooperate with the board. (Cooperation is a recurrent Omaha principle.) You should never think of your hand in isolation. It needs three cards from the board for high, and needs three cards for low. (Some new players find it helpful to focus more on "three from the board" rather than "two from the hand.") Nut low means best possible low - Reading low hands often confuses newbie players -- experienced ones too -- but there actually is a pretty easy way to do it. First, you must remember the two cards from your hand, three from the board rule. A board like 87532 might make 2367 somewhat hard to read but you read your low hand simply by taking the lowest card combination to be found using three cards from the board and two from your hand. But what is the lowest? What about when your cards are paired (counterfeited) on the board? Think of it this way: the lowest/best possible hand is a wheel, a 54321 -- or 54,321. The highest/worst possible qualifying low hand is 87654 -- or 87,654. Read your low hand as a number, starting with the highest card and working down. The player with the hand/number closest to 54,321 wins (or ties if someone else has the same hand/number). Omaha players often speak of "the nut low." This is the best possible low in this particular hand. While A2 combined with an 876KQ board creates the best low possible, 54 combined with a board of A23KQ makes the nut low in another case. And, 23 combined with a 764KA board makes the nut low (64,321), not an A2, which only can make a 76,421. If you get confused by how your cards are paired or counterfeited by the board, at the showdown, show your hand and ask the dealer to read exactly what your low hand is. Omaha is a game of nut hands, so as hands unfold, practice reading what the nut low hand is. Then start thinking of your low hand in relation to the nut low. It's not important to know how low your low is, what matters is how low your low is in comparison to the nut low. Why play Omaha? At lower limits, winning at Omaha is easy, if you really are trying to win because most Omaha players play terribly, much worse than they play Holdem In many ways, Omaha is mathematically simplistic. If you play only good starting hands and your opponents see fit to play almost every hand, and don't care whether they play for one bet or for four, soon the math of that will work in your favor. Omaha is the best game to make money, especially when you have a small bankroll. /6 Omaha requires only about half the bankroll of /6 Holdem, but your hourly win rate should be higher. Bad players have virtually no chance to beat Omaha over any meaningful period of time, but they can win big pots, and have really good sessions. This is true of Holdem too but to a much smaller degree, because Holdem edges are generally small in loose games. Weak Holdem players can "school" together and get pot odds on their poor draws and therefore not be playing all that bad. On the other hand, there is no parallel schooling phenomenon in Omaha where very often five players draw stone cold dead while two players have all the outs between them (for example, on the turn the nut flush and the top set are the only live hands, and five other players with two pairs and baby flushes are drawing dead). Omaha is a game of massive edges; Holdem is a game of smallish edges. Low limit Omaha games are the easiest poker games to beat -- if you play properly. Most players do not have the ability, or more important, the desire to play properly in low limit Omaha games. If you are playing to win, generally Omaha games are the place to play because they are cheaper (less bankroll), more profitable (higher hourly win rates) and have weaker players playing much more poorly. It's deadly dull though. What winning loose-game Omaha is not is a barrel of laughs. So, for less experienced players, there are some contradictions at work here. Omaha is a great game for good players... but most inexperienced players are not good... but it is very easy to teach a player to play way-above-average Omaha... but the basic advice is to play with great discipline... but having discipline is an advanced skill... and is boring as paste. Omaha is a game of non-random accuracy - One thing to understand about Omaha is that since you get a higher percentage of your final hand sooner, your hands are generally much more defined than in Holdem or Stud. After all, 7/9ths of your hand is known on the flop. Then, when it comes to the betting, the likely outcome of an Omaha hand is often precisely known. A player with twenty, or twelve, or four outs has that many outs. In Holdem random outcomes are common. Facing several opponents, they can win by hitting oddball kickers or spiking their under-pair. On the other hand, Omaha is far more concrete. You know your outs -- how many cards make you the nut hand. In loose games there is very little mystery. In tighter games you often don't need to make nut hands to win, since you face fewer opponents, but in common lower limit situations (where most Omaha is played), there is little randomness to the game. Unlike Holdem, before the river card is dealt, usually you should know exactly how many possible cards make you the winner, and how many don't. Omaha is a game of information. Holdem is a game of uncertainty. That's how they were designed! Loose game Omaha is about ending up with the nuts. Loose game Holdem is far more shadowy and difficult. Many players seem to draw the wrong conclusions from the greater certainty that is part of Omaha. They think because their nut flush on the turn gets beaten on the river when the board pairs that Omaha has some mystical randomness to it. The opposite is true. There are a precise number of cards that pair the board, and make you lose. There are a precise number that do not pair the board, and make you win. On the turn, if you have the nut flush, with no cards in your hand paired on the board, and your opponent has a set, with no other cards paired on the board, there are exactly forty possible river cards. Exactly ten pair the board to make you a loser. Exactly thirty do not pair the board and make you the winner. That's it -- pure, simplistic math. In the long run, you win three out of four. This is known. This is Omaha. Do not let yourself be confused by irrelevant concepts. What matters in any form of poker, but particularly in Omaha, is the probability of winning -- not who is temporarily in the lead. Whether you flop a made hand or a draw or a backdoor draw is irrelevant, what matters are your prospects, your probabilities, of having the winning hand on the river. What counts is how many cards, in what combinations, make you the winning hand. Know how many cards make your hand, and then know that in the long run you will win pots in the mathematically appropriate percentage: if you have x% chance of making the winning hand, you better be getting at least the correspondingly appropriate pot odds. Omaha is a game of accuracy, clarity and concrete information. Sure, sometimes you will get unlucky, and since Omaha edges are so huge, when you get unlucky it can be pretty hard to swallow, but since the edges are usually so big, if you play good starting hands in Omaha, and get unlucky, you can still win. You just have to keep your discipline. Starting hands - Unlike Holdem, where post-flop play is far more critical, winning Omaha fundamentally begins with starting hands. Starting hands exist before the flop, which is where you get enormous edges in Omaha against a field. On the turn you will often have times where some players are even drawing dead, and that is clearly the juiciest money in the game, but the simplest, most direct, most necessary way to beat these games is to not play crap hands and to get more money in the pot when you have A255 and several of your opponents have hands like K965. Getting garbage hands with a low winning expectation to pay before the flop when they are enormous dogs is a big part of winning Omaha. Not counting AA and perhaps KK, in looser, multi-way games Holdem hands run much closer in value than Omaha hands do -- urban myths not to the contrary. If you don't know and appreciate this basic concept, you are going to be in trouble in Omaha. Omaha has a fairly large group of hands that will win at double the rate of randomize hands. Few Holdem hands can say the same. Only playing good starting hands, and raising before the flop with many of them, is the basics of winning in loose-game, low to middle limit Omaha. Schooling in Omaha... "Schooling" is a common phenomenon in loose-game Holdem. When several players play badly by calling with weak draws, like gunshot straights or backdoor flushes, these players partially protect each other by making the "price" on each of their calls better. If only one player calls with a gunshot draw, usually that is a significant mistake, but if several players make similar calls, now the pot is big enough to make the calls profitable, or at least much less bad. Properly understanding the strategy involved in schooling is a key skill in loose-game Holdem. There is no parallel schooling phenomenon in Omaha -- quite the contrary. In Omaha, schooling benefits the favorites, not the underdogs. This reverse schooling phenomenon is what makes Omaha often mindlessly profitable. Players with four outs or less call bets from players with twenty outs, and no matter how many people call, the twenty outs player continues to have twenty outs. Despite the definite reverse profitability of "schooling" in Omaha, poor players engage in it all the time. They look at a big pot and call bets hoping to get lucky, even though they may be drawing totally dead. Suppose you flop a top set of three kings against seven opponents. The true enemies of your KKK (or any strong Omaha hand) are the first two callers (meaning the two opponents with the most outs). On a flop of KsQd7c for example, we are afraid of AJTx wrap-straight draws. That's the first caller or two. Then we have open-end straight draws. We are the favorite over those (and all the rest of the draws). Next are backdoor flush draws. Then we worry about the lame backdoor straight draws around the seven. Naturally, many of these long shot draws overlap each other. For instance, if the Ace-high spade flush draw calls us, we certainly love the five-high spade flush draw to call, drawing dead. Yes, they may win sometimes, but we love these sixth, seventh, and eighth callers! With the KKK, if we assume we won't win unless we fill up, and we don't fill up on the turn, we will have ten outs of the forty-four possible cards, meaning we will fill up 23% of the time. Even if we lose to quads the 3% part of that, that's still a one out of five win percentage, for a scoop, while getting six, seven or eight way action. Additionally, we'll normally have our own backdoor draws. If we have two backdoor King-high flush draws, this will further destroy what little power the sixth, seventh and eight callers have, as their backdoor baby flush draws in our suits are contributing totally dead money on that aspect of their hands. So, building a pot with a raise before the flop in Omaha does not benefit schooling opponents, it benefits players with the good hands. The flip side of this phenomenon exposes another key difference between Omaha and Holdem. In loose Holdem games, there are a lot of hands you can profitably add to your arsenal, most obviously Ace-rag suited and suited connectors. This is not true in Omaha. Again, the difference in value of hands multi-way in Omaha is much more dramatic than in Holdem. The majority of hands simply are never playable (outside the blinds). If you are on the button and everybody limps in, 3456 is still a worthless piece of garbage. It does not matter if you have three opponents or seven, the hand stinks. You can play a small number of additional hands, but for the most part, no matter how loose or weak your opponents are, you can't add too many more hands to your playable repertoire. The thing to "loosen up" in such a game is to want to play for a raise most hands you play. In tight games, calling when someone limps in front of you is often the right play. In a loose game, raising is usually the correct play because you are playing a hand with way the best of it. You want dead money in the pot, and you want dead hands hopelessly chasing it! And they will. A "river" game? - Some players like to call Omaha a "river game" because the final card often determines the winning hand. While that is true, the thinking behind this "river game" idea is very flawed. Poor Omaha players wait to the river to bet -- when they know they are going to win (or lose). That's just not sensible or profitable. Omaha is not a "river game"; it is a game of preparation. Before the flop: you should play hands that have a high expectation; you should manipulate the pot size; you should try to manipulate your opponents so that when you have a hand that plays well against fewer opponents you are playing against fewer opponents and when you have a hand that plays well against a full field you are playing against a full field. After the flop: the flop is critical. Here you should begin to roughly calculate the probabilities and deduce how favorable your chances are to win. Again, here a player should be manipulating the pot -- get more chips in when the odds favor you, try to minimize when you have a longer shot. The turn card is the least important aspect of Omaha but it's the end of the main math part of the game. In loose games, you can pretty much calculate precisely your chances of winning some or all of the pot. Whether a player then makes or doesn't make their hand on the river really doesn't matter. You do everything right mathematically up to this point, and lose to a one outer, that is fine -- just do the same things again and again the next times. Omaha (and all the other games) is about having the best of it in the long run. There is no "leader money" in poker. The "best" hand is the one with the highest winning potential (including the understanding that some hands will win more bets than others). Don't think what just happened was an aspect of a "river game". I can't emphasize this strongly enough: All the truly important actions in this hand occurred before that river card happened to bring you bad luck. Another thing to consider is that only a tiny percentage of money action is on the river in Omaha. Poker is about money. Omaha is not about the river. That's naive. Omaha is about getting money in the pot in a mathematically advantageous way before the river. Omaha is an anti-river game! Put another way, if you play a coin flip game against a guy, and he says he'll give you for every time it comes up heads, but you have to give him $1 for every time it comes up tails, it would be wrong to refer to this situation as "a flip game"! The key part of the game was in the pre-negotiation, not in the flip itself. Driving the pot - Loose game Omaha is mostly about nut hands. If there is a flush, you sure want the nut flush. If there is a low, you sure want the nut low. The obvious reason, of course, is because you have the winning hand rather than the second or third best hand. But that's not the only value to playing nut hands. Again, winning Omaha requires pot manipulation -- get more money in when you have clearly the best of it; play for cheap when you don't. Nut hands and nut draws using quality cards can "drive the betting" where non-nut hands cannot. For instance, let's look at the enormous difference between KK and JJ -- not in terms of how much more often KK makes the winning hand, but in terms of the difference in the pot sizes. KK is a much more valuable holding in part because KK can drive the betting in many pots that JJ can't -- like on a turn board of KQQ7 versus a board of JQQ7. The difference between those two situations is enormous. There are other reasons why KK is a major holding while JJ is a minor one, but the difference in how each can drive the betting (or not) offers an excellent illustration of what situations you want to be in when playing Omaha. Likewise, there is a very large difference between A23x and A2xx on a 87K flop. The latter hand should win less money, not just because it will be counterfeited sometimes and not make the winning hand, but because it cannot drive the betting nearly as much (if at all) as the A23x can. A256, A247, A269, all these hands should win extra money not just because you make winners more often, but because you should be driving the betting with them far stronger than with the one-dimensional A2. Cooperation - Greedy players make lousy Omaha players. Foolish greed often costs players bets because they simply don't recognize that the game frequently requires cooperative betting. Suppose there are three people in a pot. On an 8s7s5c flop, Player A bets and is called. The 9h comes on the turn. Player A bets again, Player B calls, Player C raises, Player A re-raises, B calls, C caps, A and B call. Now the river card pairs the board with a flush card, the 9s. What now? Often Player A will bet, with no high hand, and Player B will raise, with no low hand. This will drive Player C with a straight and a weak low out of the pot. Translation: stupid Player A and Player B. Instead of cooperating to get at least one bet from Player C, they got none. If Player A stupidly bets, Player B should call, and hope to get one bet from Player C, or perhaps an idiotic raise. The better play though would be for Player A to check, have Player B bet, get Player C to call, then have Player A check raise, and have Player B now call. This way you get at least one bet from Player C, and perhaps two. Think about how you can use cooperative betting between high and low hands to extract bets from players in the middle. Don't be greedy and cost yourself money. Lucky - While the emphasis on the non-random mathematical nature of the game above makes the point, I'll mention a few things about luck as it applies to Omaha. All poker has luck involved. Omaha is the most mathematically straightforward poker game -- very little randomness, very much known information. So, when someone makes a miracle one-outer on the river, some people will mistakenly think of Omaha as having a high degree of luck, when the opposite is plainly true. Omaha is a bit like a roulette wheel. If you have bets on all the numbers except one, when it happens to come up that other number that is really bad luck. But, now suppose the person who bet on that one number also put up as much money as you did. You had thirty-six chances to win, he had one, playing for the same prize. The long run outcome of this game is surely not going to be determined by luck! You will crush your opponent, either very soon, or a little while later. When he gets lucky, he gets super-lucky, but that's just fine, as long as he is willing to keep making the same bet over and over. Holdem has far more random luck than Omaha (or Stud). That's why it's the most popular game. Poor players can do better, longer. Somewhat bizarrely, Holdem also has more long-term skill. Winning Holdem is a game of exploiting tiny edges often. Winning Omaha is a game of exploiting huge edges less often. In most ways, Omaha is a far simpler game. When played by good players, Omaha games are horrible -- unless the blinds are huge, forcing players to gamble. This is why Omaha is often played with a kill, to generate action in a game that should have very little. This is also why Omaha will never be "the game of the future." Poor players have no chance. Good players eat them alive. In many localities, Omaha games burn brightly for a while, and then burn out as the bad players go back to Holdem games where random luck gives them a fighting chance. Quartered - In loose games you should hardly ever think about being quartered (when you have the same low hand as another player). It's almost never very costly to be quartered in limit Omaha. In loose games, one of the principal plays you should always have on your mind is how you can get three-quarters of a pot with hands like nut low and one pair. Too many weaker players obsessively fixate on being quartered with this sort of hand instead of focusing on getting three-quarters of the pot occasionally. The quickest way to get over a pathological fear of being quartered is to just do the math on various situations where you get one-quarter. It's hardly ever much of a loss. Now compare that to similar hands where you manage to get three-quarters of different size pots. You'll quickly see that many tiny losses getting quartered are more than compensated for by a few occasions where you can snatch three-quarters. Scooping - High-Low Split poker is about scooping the pot -- winning it all, not splitting. Many weak and beginning players think they are playing decently because they focus on hands with A2 or A3 that make the nut low. These hands are playable obviously, and getting half a loaf is better than none, but this is most definitely not why you should be showing up to play Omaha (or Stud HiLo for that matter). Once again, just doing some simple math is very illuminating. Scooping a pot is not merely twice as good as splitting. Suppose you play a five-way pot. Everyone puts in . If you split the pot, you get back , a profit of . But if you scoop, you get , for a profit of . That's not twice as good, it is 2.67 times as good. In a three-way pot where you all invest , if you split you get for a profit of . If you scoop, you get for a profit of -- four times as good as splitting. The real reason to play A2 hands is not for the benefit of making the nut low and splitting a pot. The reason to play this hand is because while it is splitting the pot some of the time, it allows other parts of your hand to be aiming to scoop the pot. When you play A2, you actually want to be using some other aspect of your hand, something that will scoop. A2 just makes it safe for you to play, including often giving you the chance to make backdoor straights and flushes that you otherwise would not have stayed in the pot to make. This again goes back to "driving the pot". A2 allows you to drive the pot in situations like where you have A2JT with the nut flush draw and the board is 4678. Your A2 allows you to stick around for the guts hot straight draw, and allows you to aggressively bet your nut flush draw. That is where the money is, not in splitting the pot with the nut low. Four card units - The above illustration also should help make the point that Omaha hands are four-card units. Despite the "must play two" aspect of the game, Omaha hands should not be looked at as six two-card holdings. Doing so is to fundamentally misunderstand the game. It should be easy enough to see though that while 3d3h is a basically useless Omaha holding on its own, when combined with an As2s it now becomes a powerful aspect of a coordinated hand! Viewing the 33 out of the context of the A2 is a serious error. Beyond the simplistic thinking about starting hands, it is critical to think of Omaha hands as four card units after the flop. You may play As2s3dQd, but end up with a flop of Qs9c2c. Before the flop no point-count system would assign the Qd2s aspect of your hand any value, but now here on the flop it is part of your whole hand, and you must think in terms of how you have two pair, a backdoor flush draw, a back door nut low draw, a backdoor wheel draw, etc. Omaha hands are multifaceted and multi-dimensional. They should be viewed and analyzed as integrated wholes, not separate parts. An Omaha hand can be greater than the sum of its parts, sometimes even less, but Omaha hands are always four cards. Situational analysis & starting hands... All winning poker requires situational judgments. Some folks just hate that. They want easy, cookie-cutter answers. Sometimes difficult problems do have easy answers, but more often they don't. Holdem is a more situational game than Omaha, but because of that, when situational judgments are needed in Omaha, they are usually very critical -- inspirational even. For example, bluffing is not something that you should do much of in loose game Omaha, but there still is a lot of profit to be made from bluffing, precisely because nobody thinks it is a big part of the game! Most players play a lot of hands in Omaha, more hands than they play in Holdem. The proper play is the reverse. However many hands you play in Holdem, you should play less in Omaha. (Again, Holdem is a post-flop game where playing junk before the flop can often be situationally correct.) If you are in an Omaha game with people violating this concept, as most Omaha players do, then you should only be focusing on playing strong hands and, in the correct situations, a few highly speculative hands that make for big scoops. The latter group boils down to KKxx, and QQ with two decent other cards. All other hands should either contain A2, A3, Ax suited, or be highly coordinated (KQJT, QJJT, 2345). The weakest of these are also more speculative (like the three examples). They aren't very good, and don't hit that often, so you want to try and play for only one bet, but when they do hit, they pay off nicely, so in weak, loose games they should be played. In tougher games they should normally be mucked. A very good, but not spectacular, hand like A23K with a suit on the King will scoop somewhere between 20 and 50% more than a random hand, depending on number of players and positional factors (and will split far more than random hands). If you are on the button and don't raise with this hand when everybody limps in, you are playing lousy poker. On the other hand you normally don't want to raise under the gun with hands like A234 because you want players. You want to play your very good hands for a raise, you want to try to put in an extra bet when you can, but sometimes you can't. A very general starting point for loose-ish games is: AAxx, A2xx, Ax suited, A3xx, four cards ten or bigger (except trips), KK with two decent cards. That's mostly it, but there are definite exceptions like AKsQs4. Don't look at these as rigid rules. AK54 is a far superior hand to A397 offsuit. Solid "one-way" hands are okay. You want to win the whole pot. Big cards win big pots, but they have bigger fluctuations.

Posted by techman-poker at 1:57 PM CST
Updated: Friday, 18 March 2005 6:31 PM CST

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